kb29 修复批终审 — p3 批 Kai 21 票修复 (18 reject + 3 fix)

每镜: 上=GT 原片同窗 · 下=kb29 新渲染 (视觉面重写/beat 链补全/身份锁定) · 判定件跟镜走
⚠ 预筛红点 (端点锚 MAD≥25, 仅供参考非定谳): r039 尾56.4 · r055 尾54.6 · r057 首30.2 · r048 尾44.4/41.6 (双seed对照) · r069 尾14.1 正常。终审以你亲看为准; 仪器=预筛。
r073 (combat 拆段镜) 见页尾 variant 区: kb29c 双红臂已归因 (seam 覆盖 no-op), 修复臂 kb29c2 双门全绿为唯一主审件。
r015 55.1-58.1s · 2.97s B反写
r015 seed 990410 B反写 首锚MAD 2.0 · 尾锚MAD 6.4
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Old-growth forest, " "foliage softly blurred in warm green bokeh. Extreme close-up of the green praying mantis " "warrior (thin limbs, white bandage wraps on forearms, large white compound eyes, orange " "antennae): his eyes are stretched wide and startled, gaze lifted up and to the side, mouth " "hanging slightly open in a small stunned oval as he listens to the hearty voice off-screen. " "Beat 1: he blinks slowly, pupils shifting. Beat 2: his head tilts a touch, the stunned look " "softening into bafflement, mouth still slightly open. Static extreme close-up at eye level, " "shallow focus locked on his face. Soft warm green bokeh. The rhino beetle warrior never " "appears on screen."
r020 72.9-74.4s · 1.53s B反写
r020 seed 990411 B反写 首锚MAD 5.6 · 尾锚MAD 17.9
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Sunlit forest, warm " "bokeh background. Extreme close-up of the rhino beetle warrior (glossy reddish-brown armored " "shell, large double-pronged horn, beige bandages on forearms): he bites into a plump red " "tomato held in his bandaged hands, cheeks working as he chews with hearty appetite, juice " "glistening on the fruit. Beat 1: he takes a big satisfied bite. Beat 2: he chews slowly, " "eyes half-closing in enjoyment. Locked-off extreme close-up at eye level. Warm soft light. " "The green praying mantis warrior never appears on screen; no mantis anywhere in frame."
r025 83.9-85.4s · 1.5s B反写
r025 seed 990412 B反写 首锚MAD 3.7 · 尾锚MAD 11.0
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Primeval forest floor " "with giant moss-covered trees. The rhino beetle warrior (glossy reddish-brown armored shell, " "large double-pronged horn, beige bandages on forearms) clutches his red berry with both hands " "and turns his head warily, the air suddenly tense. From the left edge of frame a single green " "bandaged forearm of the mantis warrior reaches into view holding a small yellow item — the " "mantis warrior otherwise stays entirely off-screen. Nothing hangs from the branches; no other " "character appears anywhere in frame. Beat 1: the wary head turn. Beat 2: the green forearm " "slides in from the left edge offering the item. Medium close shot at eye level, static. Warm " "soft forest light."
r039 112.1-112.9s · 0.83s C2动作
r039 seed 990413 C2动作 首锚MAD 1.8 · 尾锚MAD 56.4 尾56.4
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field, motion blur. Giant " "tangled tree roots in mossy dense forest. The green praying mantis warrior (thin limbs, white " "bandage wraps on forearms) rolls low across the ground by the roots, then springs up into the " "air with both blade arms raised high, mouth open in a battle cry; he tucks his body mid-air " "and dives headfirst, blade arms leading, and drives his blade straight down into the back of " "the red centipede (glossy red segmented body) sprawled on the leaf-strewn floor — the blade " "sinking deep into its back as he lands on the carcass. Beat 1 (first 55% of the shot): the " "roll, the leap and the dive, low-angle tilting up quickly as he springs. Beat 2 (from 55% " "onward): the plunge and the strike — blade buried in the centipede's back, its long body " "going slack beneath him. Low-angle tilt-up flowing into a high-speed top-down dive with " "strong radial motion blur, settling as the blade lands. Diffused forest light, deep shadowed " "background. Off-screen narration, characters do not speak."
r042 116.0-119.0s · 2.97s B反写
r042 seed 990414 B反写 首锚MAD 4.9 · 尾锚MAD 17.8
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Sunlit forest canopy " "level, a thick horizontal branch coated in moss and ferns. The small orange-yellow fuzzy " "caterpillar child (round body, single green sprout on head, big expressive eyes) sits upright " "on the branch, folding its hands together at its chest as its mood lifts. Beat 1 (first 45% " "of the shot): brow creased with worry, small hands clasping together. Beat 2 (from 45% " "onward): the worry dissolves into a happy squinting smile. The caterpillar child is the ONLY " "character on screen; the rhino beetle warrior never appears. Medium shot at eye level, static " "with a gentle push-in. Warm sunlight sifting down through the canopy, soft backlight."
r048 129.4-132.6s · 3.2s A身份口型
r048 seed 990420 A身份口型 首锚MAD 3.0 · 尾锚MAD 44.4 尾44.4
上=GT 原片 · 下=kb29 修复渲染
终审:
r048 seed 990421 A身份口型 首锚MAD 3.1 · 尾锚MAD 41.6 尾41.6
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Mossy tree roots and " "leaf-littered forest floor. The red centipede (glossy red segmented body, many legs, " "menacing) sweeps its long body low across the ground while the green praying mantis warrior " "(thin limbs, white bandage wraps on forearms) presses himself flat to dodge, the rhino beetle " "warrior watching from the distance. Character identity stays locked through every frame: the " "mantis keeps his exact slender green body, large white compound eyes and white forearm " "bandages with no morphing; the distant rhino beetle warrior keeps his glossy reddish-brown " "armored shell and large double-pronged horn with no morphing. Beat 1 (first 55% of the shot): " "the centipede's long body glides swiftly across the ground toward the mantis. Beat 2 (from " "55% onward): the mantis crouches low, dodging as the body sweeps past. Ground-level low-angle " "lateral tracking shot, the centipede's body blurring across the foreground. Dim forest light."
r055 142.5-144.2s · 1.67s B反写
r055 seed 990416 B反写 首锚MAD 3.5 · 尾锚MAD 54.6 尾54.6
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field, strong motion blur. A " "leaf-covered forest floor with gnarled roots. The rhino beetle warrior (glossy reddish-brown " "armored shell, large double-pronged horn, beige bandages on forearms) fails to dodge an " "unseen blow and is knocked flying, tumbling through the air with limbs flailing, mouth open " "in a shout. Beat 1 (whole shot): he is launched backward across the frame, tumbling end over " "end. No centipede and no other creature appears — the attacker stays entirely off-screen. " "Low-angle fast lateral tracking shot rushing from a wide shot into a close shot, one " "continuous take, strong motion blur. Dark green tones, dappled forest light."
r056 144.2-147.6s · 3.43s B反写
r056 seed 990417 B反写 首锚MAD 8.2 · 尾锚MAD 22.1
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Leaf-strewn forest " "floor. The rhino beetle warrior (glossy reddish-brown armored shell, large double-pronged " "horn, beige bandages on forearms) charges low and rams his horn hard into the back of the " "fallen zombie centipede (glossy red segmented body lying slack across the ground), pushing " "forward with legs dug in, driving his full weight against it. Beat 1: the low charge in. " "Beat 2: the impact and shove, horn pressed against the centipede's back as he strains. The " "small caterpillar child never appears on screen; only the beetle and the fallen centipede are " "in frame. Ground-level low-angle medium shot with a slight shake on impact. Dim green forest " "light."
r057 147.6-149.9s · 2.27s B反写
r057 seed 990418 B反写 首锚MAD 30.2 · 尾锚MAD 9.3 首30.2
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Forest clearing by " "giant mossy tree roots. The green praying mantis warrior (thin limbs, white bandage wraps on " "forearms) holds a low wary stance with a curved blade in each hand, one raised and one held " "low; suddenly his eyes snap wide and his mouth drops open in an alarmed O, head turning " "toward something off-screen. Beat 1: the wary two-blade stance, side-eye. Beat 2: the " "startled reaction, eyes wide, mouth open. Static medium shot at eye level. Soft dappled " "forest light. The small caterpillar child never appears on screen; the mantis warrior is the " "only character in frame."
r058 149.9-153.5s · 3.57s A身份口型
r058 seed 990419 A身份口型 首锚MAD 5.0 · 尾锚MAD 23.4
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Mid-height in a tall " "tree, on a thick branch coated with moss and ferns. The small orange-yellow fuzzy caterpillar " "child (round body, single green sprout on head, big expressive eyes) faces the camera and " "delivers his line early with clearly articulated mouth movement, then turns away and hurries " "off along the branch and out of frame, leaving the branch bare. Beat 1 (first 35% of the " "shot): facing camera, mouth clearly articulating his line. Beat 2 (from 35% onward): he turns " "and scrambles away out of sight; once turned away his mouth stays firmly closed with no " "further mouth movement, and the branch is left bare. Static full shot at eye level. Bright " "warm green tones, god rays sifting through the canopy."
r063 167.3-168.7s · 1.4s B反写
r063 seed 990420 B反写 首锚MAD 5.8 · 尾锚MAD 16.5
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Forest clearing " "littered with the slain bodies of giant red centipedes, their long segmented forms lying " "slack and motionless on the leaves. On the left the green praying mantis warrior (thin limbs, " "white bandage wraps on forearms) stands upright holding a blade in each hand raised before " "him, eyes wide and mouth open in alarmed disbelief; on the right the rhino beetle warrior " "(glossy reddish-brown armored shell, large double-pronged horn, beige bandages on forearms) " "stands on a mossy root looking on. Beat 1: the mantis stares frozen at the fallen centipedes. " "Beat 2: his grip tightens, alarm deepening. The small caterpillar child never appears on " "screen. Wide shot at eye level, god rays through the canopy."
r069 175.2-182.2s · 6.93s C2动作
r069 seed 990421 C2动作 首锚MAD 3.9 · 尾锚MAD 14.1
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. A mist-shrouded " "clearing among the giant gnarled roots of a primeval forest. The two slain red centipedes " "(glossy red segmented bodies) lie collapsed and motionless across the mossy ground, their " "long bodies slack, legs settled. The green praying mantis warrior (thin limbs, white bandage " "wraps on forearms) stands over them with his back to camera, blade in hand at his side, a " "lone upright figure against the two fallen giants. Beat 1 (first 40% of the shot): low beside " "the mantis's blade arm, the grip tightening on the hilt. Beat 2 (from 40% onward): the camera " "climbs and pulls back as the mantis straightens to his full height over the carcasses. " "Low-angle close-up rising into an extreme wide. Backlit mist, volumetric god rays, epic " "scale. The rhino beetle warrior never appears on screen."
r079 220.2-224.8s · 4.57s B反写
r079 seed 990422 B反写 首锚MAD 7.3 · 尾锚MAD 19.4
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Primeval forest of " "mossy giant trees and hanging vines. The rhino beetle warrior (glossy reddish-brown armored " "shell, large double-pronged horn, beige bandages on forearms) calls out to the green praying " "mantis warrior (thin limbs, white bandage wraps on forearms) facing him, his expression " "easing from urgent wide-mouthed shouting into a relaxed grin. Beat 1 (first 50% of the shot): " "he calls out with his mouth stretched wide in urgency. Beat 2 (from 50% onward): his " "expression settles into a warm, broad smile as he finishes. The small caterpillar child never " "appears on screen — only the beetle and the mantis are in frame. Static over-the-shoulder " "medium shot at eye level. Soft forest light with god rays, warm green tones."
r085 237.7-243.7s · 5.97s C2动作
r085 seed 990423 C2动作 首锚MAD 4.3 · 尾锚MAD 13.7
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Primeval forest, mossy " "giant trees. The rhino beetle warrior (glossy reddish-brown armored shell, large " "double-pronged horn, beige bandages on forearms) stands in medium view past the blurred back " "of the green praying mantis warrior's head, his stillness hardening into resolve. Beat 1 " "(first 45% of the shot): head lowered, eyes closed, a beat of heavy silence. Beat 2 (from 45% " "onward): his eyes snap open, the head lifts, and he speaks each of his lines with clear, " "deliberate mouth articulation, his expression turning steely and resolute. No blade and no " "weapon appears in this shot — his hands stay empty at his sides. Medium over-the-shoulder " "framing at eye level, static. Soft forest light, warm green tones."
r090 252.0-256.0s · 4.03s A身份口型
r090 seed 990424 A身份口型 首锚MAD 3.7 · 尾锚MAD 24.5
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Primeval forest, a " "moss-covered fallen log under ferns and giant trees. On the right the small orange-yellow " "fuzzy caterpillar child sits on the log with both paws pressed over his eyes, steadily " "counting aloud — his mouth opening and closing in an even counting rhythm, counting not " "crying, no tears — while the rhino beetle warrior (glossy reddish-brown armored shell, large " "double-pronged horn, beige bandages on forearms) holds a steady sideways gaze on the left and " "speaks his lines with gentle mouth articulation. Beat 1: the child counts with paws over his " "eyes, mouth moving evenly. Beat 2: the beetle speaks, calm and unhurried, while the child " "keeps counting. Medium shot, eye level, static, the two facing each other across frame. " "Bright diffused forest light, warm green tones."
r092 260.2-273.2s · 13.0s A身份口型
r092 seed 990425 A身份口型 首锚MAD 5.4 · 尾锚MAD 28.3 尾28.3
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Deep in the primeval " "forest among massive roots and ferns. The rhino beetle warrior (glossy reddish-brown armored " "shell, large double-pronged horn, beige bandages on forearms) holds a long, steady gaze " "toward the green praying mantis warrior (thin limbs, white bandage wraps on forearms), then " "little by little bows his head, the great double-pronged horn sinking low. Throughout his " "lines his mouth stays clearly visible and articulates every syllable in a natural speech " "rhythm — sorrowful expression, but unmistakably talking. Beat 1 (first 30% of the shot): he " "keeps the eye contact, motionless. Beat 2 (from 30% onward): his head sinks lower and lower " "while his mouth keeps articulating each line in turn; only at the very end do his eyes close " "in quiet sorrow. Slow push-in from an over-the-shoulder medium shot to a facial close-up at " "eye level. Warm side light, soft forest glow, melancholic heavy mood."
r093 273.2-277.1s · 3.87s A身份口型
r093 seed 990426 A身份口型 首锚MAD 2.5 · 尾锚MAD 8.4
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Mid-height in a tall " "tree, on a thick branch coated with moss and ferns. The small orange-yellow fuzzy caterpillar " "child (round body, single green sprout on head, big expressive eyes) sits upright with both " "paws pressed firmly over his eyes the entire time, never letting go, counting aloud — his " "mouth moving in a steady counting rhythm, his body rocking gently with each number. Beat 1: " "paws over eyes, counting. Beat 2: same posture, counting onward, the paws never leaving his " "eyes. Static medium shot at eye level. Bright warm canopy light with soft god rays."
r094 277.1-281.3s · 4.2s A身份口型
r094 seed 990427 A身份口型 首锚MAD 7.2 · 尾锚MAD 17.5
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Deep forest among " "giant roots. Wide shot: the rhino beetle warrior (glossy reddish-brown armored shell, large " "double-pronged horn, beige bandages on forearms) is the dominant figure in the near " "foreground, head bowed in grief over the fallen green praying mantis warrior; in the " "mid-distance the small caterpillar child sits tiny on a mossy log, both paws pressed over his " "eyes, counting with a small steady mouth movement, never uncovering. The camera stays wide " "and never pushes in on the child — focus rests on the beetle in the foreground. Beat 1: the " "beetle's grieving stillness holds. Beat 2: his posture deepens almost imperceptibly while the " "child keeps counting in the background. Static wide shot at eye level. Dim mournful forest " "light, soft god rays."
r095 281.3-296.2s · 14.97s C2动作
r095 seed 990428 C2动作 首锚MAD 11.2 · 尾锚MAD 39.2 尾39.2
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. Primeval forest rising " "into a vast canopy of rolling treetops wrapped in drifting clouds and mist. The small " "orange-yellow fuzzy caterpillar child (round body, single green sprout on head, big " "expressive eyes) first counts with both paws pressed over his eyes, then pulls his paws away, " "his eyes opening wide as he looks around searching for his dad, before the camera sweeps up " "and away until he vanishes into the boundless sea of forest. Beat 1 (first 25% of the shot): " "extreme close-up, paws over eyes, counting. Beat 2 (from 25% to 60%): he pulls his paws away, " "eyes snap open, head turning left and right as he searches and calls. Beat 3 (from 60% " "onward): the camera pulls back and rises in one continuous aerial-style move, the child " "shrinking away as the misty canopy fills the frame. Aerial pull-back rising from extreme " "close-up to a vast high wide shot. Light shifting from warm close-up tones to cool blue-grey " "haze as mist spreads."
r096 296.2-306.2s · 9.93s B反写
r096 seed 990429 B反写 首锚MAD 10.3 · 尾锚MAD 13.6
上=GT 原片 · 下=kb29 修复渲染
终审:
修复后 prompt(新视觉面)
"3D animation, Pixar-level rendering, cinematic shallow depth of field. A vast high aerial " "view drifting slowly over an endless forest canopy wrapped in drifting cloud and mist, " "treetops rolling to the horizon in soft morning light — pure landscape with no characters " "visible anywhere in frame. Beat 1: mist drifts slowly through the treetops. Beat 2: the " "forward glide continues, the light gently warming over the canopy. Slow steady aerial wide " "shot, one continuous drift. Cool blue-grey haze with warm highlights."
r073 186.6-206.3s · 19.7s · combat 拆段镜 (232f+241f, 身份缝) combat打斗轴
Kai 原票: 打斗完全崩坏 → kb29c = 拆段+combat-v2 叠链+身份缝配方 (seed 990449)。 kb29c 身份缝仪器双红 (缝46.8/比5.02) 已归因: seam 覆盖 no-op (工单未改 cond_first, s1 末帧从未进 s2 条件)。 kb29c2 = 唯一变量修复 (s2 首锚 GT 首帧 → s1 真实末帧), combat 叠链/seed/prompt 全冻结 → 双门全绿 (缝2.8/比0.41, 首锚2.8 尾锚7.0)。
判读: 0.25× 慢放看 9.67s 缝处有无跳变/身份突变; 打斗连贯性看两段衔接; 对照 GT 判打斗动作还原度。
r073kb29c2 seed 990449 · 主审臂 缝2.8 · 比0.41 · 首2.8 · 尾7.0 ✅
上=GT 原片 · 下=kb29c2 修复渲染
终审:
❌ 作废臂存档: kb29c (seam 双红 — 只看失败签名, 无判定件)
失败签名: 缝恒等 46.8 (>20) · 突变比 5.02 (>1.5) · 9.67s 段界处可见画面跳变 (s2 从 GT 首帧重起)