p11a 六镜抽样 · 首尾帧逆向保真审核

kgr 逆向工程 · 小江湖 EP01 · qwen21 bf16 i2i(scene front + 角色 TR 双 ref)· 1376×768 · GT=源片新鲜直抽(10/12 帧 manifest cond 路径已证 stale,全部弃用重抽)
判读说明:每镜两行 = 首帧 / 尾帧,各含 GT 原片(左,真值) 与 生成帧(右)。请按「构图景别 / 角色身份 / 姿态表情 / 光照氛围」四个轴评生成帧对 GT 的贴近度(优/良/中/差),意见可写在框内,页底一键复制票串回传群内。GT 参照为明牌(本页无盲槽,评的是逆向保真度非臂间优劣)。点击图片可全屏放大。
r003_p1 · 首帧9.63-12.10s | 独角仙 | ref: SC04 + TR001
prompt 全文
<image 1> is the LOCATION: keep its forest environment, palette and light mood; do not copy its exact framing — recompose as described below. <image 2> shows the rhino beetle warrior (glossy reddish-brown armored shell, large double-pronged curved horn on head, beige bandage wraps on forearms, big expressive eyes): the character in <image 2> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. OVER-THE-SHOULDER MEDIUM CLOSE-UP in a sunlit forest clearing: the rhino beetle warrior's face fills the right two-thirds of frame, head slightly lowered, eyes soft, MOUTH CLOSED in a gentle contained smile. Frame-left foreground: a heavily blurred warm orange-brown shape (another creature's shoulder, out of focus). A small red tomato rests at the bottom edge. Background: sunlit clearing dissolved into soft round bokeh. Warm dappled light from upper left. 3D animation film still, Pixar-level rendering, cinematic shallow depth of field. No text, no subtitles, no watermark, clean image.
GT
GT 原片(真值)
生成
qwen21 i2i 生成
贴近度:
r003_p1 · 尾帧9.63-12.10s | 独角仙 | ref: SC04 + TR001
prompt 全文
<image 1> is the LOCATION: keep its forest environment, palette and light mood; do not copy its exact framing — recompose as described below. <image 2> shows the rhino beetle warrior (glossy reddish-brown armored shell, large double-pronged curved horn on head, beige bandage wraps on forearms, big expressive eyes): the character in <image 2> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. TERMINAL STATE of the same over-the-shoulder medium close-up in a sunlit forest clearing: identical composition and foreground — but the rhino beetle warrior now has his MOUTH WIDE OPEN in a hearty laugh, teeth visible, eyes squeezed into happy crescents, head tilted slightly back. Blurred orange-brown foreground shape frame-left, small red tomato at bottom, bokeh background, warm dappled light. 3D animation film still, Pixar-level rendering, cinematic shallow depth of field. No text, no subtitles, no watermark, clean image.
GT
GT 原片(真值)
生成
qwen21 i2i 生成
贴近度:
r011_p1 · 首帧46.87-49.43s | 独角仙(前景虚化)+螳螂 | ref: SC03 + TR001 + TR002
prompt 全文
<image 1> is the LOCATION: keep its forest environment, palette and light mood; do not copy its exact framing — recompose as described below. <image 2> shows the rhino beetle warrior (glossy reddish-brown armored shell, large double-pronged curved horn on head, beige bandage wraps on forearms, big expressive eyes): the character in <image 2> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. <image 3> shows the green praying mantis warrior (slender green body, thin insect limbs, white bandage wraps on forearms, large white compound eyes, orange antennae): the character in <image 3> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. OTS FULL SHOT in misty primeval forest: the rhino beetle warrior's glossy horn and head occupy the LEFT edge in heavy blur, horn curving upward. Center-right, standing full-body on a mossy fallen log (about 60% of frame height, near the right-third line): the green praying mantis warrior FACING CAMERA, both arms hanging relaxed at his sides, white bandage wraps on forearms. Background: tall straight trunks, ferns, thick white mist layers, soft bokeh light. Backlit rim light on the mantis, cool green-teal palette with warm brown foreground. 3D animation film still, Pixar-level rendering, cinematic shallow depth of field. No text, no subtitles, no watermark, clean image.
GT
GT 原片(真值)
生成
qwen21 i2i 生成
贴近度:
r011_p1 · 尾帧46.87-49.43s | 独角仙(前景虚化)+螳螂 | ref: SC03 + TR001 + TR002
prompt 全文
<image 1> is the LOCATION: keep its forest environment, palette and light mood; do not copy its exact framing — recompose as described below. <image 2> shows the rhino beetle warrior (glossy reddish-brown armored shell, large double-pronged curved horn on head, beige bandage wraps on forearms, big expressive eyes): the character in <image 2> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. <image 3> shows the green praying mantis warrior (slender green body, thin insect limbs, white bandage wraps on forearms, large white compound eyes, orange antennae): the character in <image 3> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. TERMINAL STATE of the same OTS full shot in misty forest: same framing and blurred beetle horn at left edge — but the green praying mantis warrior on the mossy log has now RAISED ONE ARM, elbow bent, forearm up beside his head with open palm in a greeting gesture, head slightly tilted. Arms otherwise down, same backlit misty jungle background. 3D animation film still, Pixar-level rendering, cinematic shallow depth of field. No text, no subtitles, no watermark, clean image.
GT
GT 原片(真值)
生成
qwen21 i2i 生成
贴近度:
r030_p1 · 首帧100.10-100.87s | 红蜈蚣 | ref: SC02 + TR008(v18)
prompt 全文
<image 1> is the LOCATION: keep its forest environment, palette and light mood; do not copy its exact framing — recompose as described below. <image 2> shows the giant red-brown centipede monster (long segmented body with glossy armor plates, red antennae, many spiny legs, huge body far larger than the warriors): the character in <image 2> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. GROUND-LEVEL LOW-ANGLE CLOSE SHOT on the dark floor of a primeval forest, camera just behind a giant red-brown centipede as it pushes through undergrowth: large green leaves sweep across the frame with motion blur, PARTIALLY HIDING its long segmented armored back (only a portion visible lower center-right). Background: bright sunlit forest, tree trunks and light shafts, vivid greens, strong light contrast. 3D animation film still, Pixar-level rendering, cinematic shallow depth of field. No text, no subtitles, no watermark, clean image.
GT
GT 原片(真值)
生成
qwen21 i2i 生成
贴近度:
r030_p1 · 尾帧100.10-100.87s | 红蜈蚣 | ref: SC02 + TR008(v18)
prompt 全文
<image 1> is the LOCATION: keep its forest environment, palette and light mood; do not copy its exact framing — recompose as described below. <image 2> shows the giant red-brown centipede monster (long segmented body with glossy armor plates, red antennae, many spiny legs, huge body far larger than the warriors): the character in <image 2> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. TERMINAL STATE, same low camera pulled slightly up and back: the giant red-brown centipede is NOW CLEARLY VISIBLE crossing the frame center — glossy segmented armor plates dominate the lower third, red antennae and spiny legs along its flanks, advancing toward camera. A large dark-green leaf intrudes into the top-right corner as foreground occlusion. Misty primeval forest background with volumetric sunlight, lush dappled green palette. 3D animation film still, Pixar-level rendering, cinematic shallow depth of field. No text, no subtitles, no watermark, clean image.
GT
GT 原片(真值)
生成
qwen21 i2i 生成
贴近度:
r034_p1 · 首帧107.63-108.27s | 螳螂+独角仙+红蜈蚣(三方) | ref: SC05 + TR002 + TR001 + TR008
prompt 全文
<image 1> is the LOCATION: keep its forest environment, palette and light mood; do not copy its exact framing — recompose as described below. <image 2> shows the green praying mantis warrior (slender green body, thin insect limbs, white bandage wraps on forearms, large white compound eyes, orange antennae): the character in <image 2> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. <image 3> shows the rhino beetle warrior (glossy reddish-brown armored shell, large double-pronged curved horn on head, beige bandage wraps on forearms, big expressive eyes): the character in <image 3> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. <image 4> shows the giant red-brown centipede monster (long segmented body with glossy armor plates, red antennae, many spiny legs, huge body far larger than the warriors): the character in <image 4> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. LOW EYE-LEVEL MEDIUM SHOT on a woodland path, gnarled mossy roots framing the left edge and bottom, misty forest with god rays behind. LEFT: the green praying mantis warrior stands on a moss-covered root, BACK TO CAMERA, facing right. RIGHT: the rhino beetle warrior stands facing the mantis (seen from behind-side). Between them at ground level a blurry red-brown shape low to the earth (the centipede, not yet risen). Shallow depth of field, cool green-grey palette with warm brown moss. 3D animation film still, Pixar-level rendering, cinematic shallow depth of field. No text, no subtitles, no watermark, clean image.
GT
GT 原片(真值)
生成
qwen21 i2i 生成
贴近度:
r034_p1 · 尾帧107.63-108.27s | 螳螂+独角仙+红蜈蚣(三方) | ref: SC05 + TR002 + TR001 + TR008
prompt 全文
<image 1> is the LOCATION: keep its forest environment, palette and light mood; do not copy its exact framing — recompose as described below. <image 2> shows the green praying mantis warrior (slender green body, thin insect limbs, white bandage wraps on forearms, large white compound eyes, orange antennae): the character in <image 2> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. <image 3> shows the rhino beetle warrior (glossy reddish-brown armored shell, large double-pronged curved horn on head, beige bandage wraps on forearms, big expressive eyes): the character in <image 3> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. <image 4> shows the giant red-brown centipede monster (long segmented body with glossy armor plates, red antennae, many spiny legs, huge body far larger than the warriors): the character in <image 4> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. TERMINAL STATE, same camera on the woodland path: the giant red-brown centipede has REARED UP in the midground right-of-center FACING CAMERA, mandibles open, antennae raised — the sharp focal point, looming toward the lens. The green praying mantis warrior is now blurred at mid-left, caught mid-leap falling back. The rhino beetle warrior at the right edge is motion-blurred, seen from behind, scrambling away. Same mossy roots foreground, misty god-ray background. 3D animation film still, Pixar-level rendering, cinematic shallow depth of field. No text, no subtitles, no watermark, clean image.
GT
GT 原片(真值)
生成
qwen21 i2i 生成
贴近度:
r077_p1 · 首帧214.93-218.30s | 独角仙+阿毛+螳螂 | ref: SC02 + TR001 + TR005 + TR002
prompt 全文
<image 1> is the LOCATION: keep its forest environment, palette and light mood; do not copy its exact framing — recompose as described below. <image 2> shows the rhino beetle warrior (glossy reddish-brown armored shell, large double-pronged curved horn on head, beige bandage wraps on forearms, big expressive eyes): the character in <image 2> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. <image 3> shows the small orange-yellow fuzzy caterpillar child (round fluffy body, stubby limbs, single green sprout on top of head, big expressive eyes): the character in <image 3> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. <image 4> shows the green praying mantis warrior (slender green body, thin insect limbs, white bandage wraps on forearms, large white compound eyes, orange antennae): the character in <image 4> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. EYE-LEVEL FULL SHOT, static composition: a giant ancient tree with moss-covered buttress roots fills the left third; a moss-covered fallen log arcs across the midground. The rhino beetle warrior stands center-left among the roots, HEAD THROWN BACK LAUGHING, mouth wide open. The small orange-yellow fuzzy caterpillar child SITS on the log at center-right, tiny, facing left. The green praying mantis warrior stands at screen right on lower ground HOLDING A STRAIGHT SWORD, profile facing left. Ferns and leaf litter; background dense foliage with soft mist and god rays. Warm green-gold palette. 3D animation film still, Pixar-level rendering, cinematic shallow depth of field. No text, no subtitles, no watermark, clean image.
GT
GT 原片(真值)
生成
qwen21 i2i 生成
贴近度:
r077_p1 · 尾帧214.93-218.30s | 独角仙+阿毛+螳螂 | ref: SC02 + TR001 + TR005 + TR002
prompt 全文
<image 1> is the LOCATION: keep its forest environment, palette and light mood; do not copy its exact framing — recompose as described below. <image 2> shows the rhino beetle warrior (glossy reddish-brown armored shell, large double-pronged curved horn on head, beige bandage wraps on forearms, big expressive eyes): the character in <image 2> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. <image 3> shows the small orange-yellow fuzzy caterpillar child (round fluffy body, stubby limbs, single green sprout on top of head, big expressive eyes): the character in <image 3> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. <image 4> shows the green praying mantis warrior (slender green body, thin insect limbs, white bandage wraps on forearms, large white compound eyes, orange antennae): the character in <image 4> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. TERMINAL STATE, same eye-level full shot: the rhino beetle warrior has TURNED toward screen right, alert, MOUTH OPEN MID-SHOUT; the small orange-yellow fuzzy caterpillar child now STANDS UPRIGHT on the mossy log, one step closer to camera and larger in frame, facing left toward the beetle; the green praying mantis warrior unchanged at right with his sword, profile facing left. Same tree, log, ferns and god-ray background. 3D animation film still, Pixar-level rendering, cinematic shallow depth of field. No text, no subtitles, no watermark, clean image.
GT
GT 原片(真值)
生成
qwen21 i2i 生成
贴近度:
r090_p1 · 首帧251.97-256.00s | 独角仙(前景)+阿毛 | ref: SC01 + TR001 + TR005
prompt 全文
<image 1> is the LOCATION: keep its forest environment, palette and light mood; do not copy its exact framing — recompose as described below. <image 2> shows the rhino beetle warrior (glossy reddish-brown armored shell, large double-pronged curved horn on head, beige bandage wraps on forearms, big expressive eyes): the character in <image 2> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. <image 3> shows the small orange-yellow fuzzy caterpillar child (round fluffy body, stubby limbs, single green sprout on top of head, big expressive eyes): the character in <image 3> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. MEDIUM-CLOSE SHOT, eye-level, shallow depth of field in a lush sunlit green forest: the rhino beetle warrior's head and horn fill the LEFT foreground (large, slightly soft), MOUTH OPEN showing squared teeth, looking right. Center-right, sitting cross-legged on a thick mossy fallen log: the small orange-yellow fuzzy caterpillar child FACING CAMERA, eyes squinted, MOUTH OPEN mid-call. Background: tall trunks, volumetric god rays, gentle mist. Warm golden backlight, rim light on the fur. 3D animation film still, Pixar-level rendering, cinematic shallow depth of field. No text, no subtitles, no watermark, clean image.
GT
GT 原片(真值)
生成
qwen21 i2i 生成
贴近度:
r090_p1 · 尾帧251.97-256.00s | 独角仙(前景)+阿毛 | ref: SC01 + TR001 + TR005
prompt 全文
<image 1> is the LOCATION: keep its forest environment, palette and light mood; do not copy its exact framing — recompose as described below. <image 2> shows the rhino beetle warrior (glossy reddish-brown armored shell, large double-pronged curved horn on head, beige bandage wraps on forearms, big expressive eyes): the character in <image 2> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. <image 3> shows the small orange-yellow fuzzy caterpillar child (round fluffy body, stubby limbs, single green sprout on top of head, big expressive eyes): the character in <image 3> MUST appear as exactly this same character — same face, same colors, same proportions. This reference provides identity only; do NOT copy its pose, turnaround-sheet layout, gray background or lighting. TERMINAL STATE, same medium-close framing in the sunlit forest: the rhino beetle warrior's foreground head unchanged but MOUTH CLOSED, expression settled; the small orange-yellow fuzzy caterpillar child still cross-legged on the mossy log facing camera, now with MOUTH CLOSED and a calm content expression. Same god rays, mist and warm golden backlight. 3D animation film still, Pixar-level rendering, cinematic shallow depth of field. No text, no subtitles, no watermark, clean image.
GT
GT 原片(真值)
生成
qwen21 i2i 生成
贴近度: